![]() ![]() ![]() There might, however, be variants that are (comparative) Fragile Speedsters, which forego the thick plating in lieu of even more equipment made to amplify the movements of its wearer, providing a boost to agility and movement speed.Īs the powered armor allows for ample spare carrying capacity, it often comes equipped with many useful gadgets built in. If this gives them good mobility and speed without sacrificing protection, the users often join the Lightning Bruiser camp, with the disadvantage, if any, being bulk and low maneuverability. In order to boost the wearer's mobility, certain armor versions also have built-in thrusters that allow them to fly, at least for short distances or via rocket-assisted jumps. ![]() It also usually provides protection against environmental hazards that can't really be resisted or dodged by being a self-contained environment, allowing the user to exist comfortably in space, underwater, or in other areas that would kill unprotected humans, like a Hazmat Suit. This is typically the most advanced form of personal protection available it usually is at least Immune to Bullets or whatever else is used in Five Rounds Rapid in the local 'verse superior models may mount Deflector Shields allowing the armor to No-Sell damage well above its apparent weight class. (In many cases, the wearer gains effective Super Strength). As a result, it at the very least negates its own perceived weight and allows the wearer to carry thick, bulky armor plating without being encumbered. The powered armor is built around an exoskeleton combined with a supplemental system that acts as artificial muscle, mimicking the wearer's own movements in a sort of purely mechanical Synchronization. Powered Armor is the Sci-Fi Counterpart of the iconic medieval plate armor, frequently used by Space Marines, Super Cops or futuristic Knights. So for example, if you equip a Savage Armor that requires a 5 Strength, but you're only 4, you can still use it but you'll be penalized with negative effects such as a less speed to move, Actions Points, and more.The Knight in Shining Armor's fashionable protective wear does well enough against swords and arrows, but as the field of battle became increasingly dominated by technology, any reasonable amount of protection a soldier may carry becomes obviously inadequate to face bullets, missiles, Death Rays and autonomous war machines - not to mention all manner of Big Creepy-Crawlies prone to invading planets. This doesn't mean that you can't equip armor that don't meet your Strength level, you can, however, still equip armor at the result of armor penalties when it is used in combat. NOTE: Each Armor requires a certain level of Strength in order for the character to be able to equipped it. The only non-powered part of the skeleton, the helmet is just there so you don't crush your skull while jumping. Exoskeleton Helmet requires 7 Strength and 3 Weird Science, grants +13 Armor and Melee Damage Bonus +15.0% and its part of the Exoskeleton Armor Set. Each armor's stats and/or effects can be changed or upgraded by slotting Armor Mods. Exoskeleton Helmet is a Head Armor in Wasteland 3. ![]()
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